De Meta

Technical Documentation & Platform Architecture

Welcome to De Meta, the official technical repository for the Rec0m88 platform. Unlike standard gaming blogs, this section serves as a comprehensive Knowledge Base for our community, developers, and digital preservationists.

Our mission is to demystify the complex stack behind modern web-based emulation. We explore how WebRTC (Real-Time Communication) enables peer-to-peer connectivity without the need for traditional servers, and how Webbevestiging (WASM) allows high-fidelity console cores to execute with near-native performance directly within a browser sandbox.

Rec0m88 is built on the principle that gaming history should be accessible to everyone. By documenting our Frame Pacing optimizations, GPU-accelerated CRT Shaders, and our commitment to Digital Preservation, we provide users with a deeper understanding of the tools they use every day.

Whether you are here to learn about low-latency netplay or the ethics of abandonware in 2026, The Meta provides the Engineering Logs and deep-dives necessary to understand the future of the decentralized arcade.

Technical Reports